Matteo Andrea

Software Engineer

Crafting software that bridges enterprise efficiency and creative innovation

EU CitizenWilling and able to relocate any time
🇮🇹🇬🇧🇧🇷

MATTEO

VOL. 01

2024

EXPERIENCE

SIDE A
01

Software Engineer

Focus Informatica 🇮🇹

May 2023 - Present

Italy

  • Designed and optimized a quotation workflow system for luxury yacht services, enabling customized service requests, iterative approval cycles, and automated PDF generation — significantly improving client engagement and operational efficiency.
  • Developed a retail system supporting both barcode scanning and manual product entry, streamlining the purchasing process and enhancing the overall user experience.
  • Integrated dynamic order processing workflows with custom delivery scheduling and warehouse allocation, boosting logistics accuracy and customer satisfaction.
  • Prototyped an AI-driven solution using Python, LLaMA, and pre-trained models to generate sector-compliant security templates, providing a foundation for strategic decision-making and future adoption.
C#.NETSQL ServerPythonLLaMAJavascriptNext JsVue
02

Data Analyst

Star Clean Oxford 🇬🇧

Dec 2021 - Dec 2022

United Kingdom

  • Conducted in-depth financial analyses to uncover inefficiencies in workforce allocation and route planning.
  • Delivered actionable insights that led to cost optimizations and improved operational strategies through data-driven recommendations.
PythonExcelData AnalysisBusiness Intelligence
03

Gameplay Engineer

S2P Edu 🇧🇷

Jan 2021 - Dec 2021

Brazil

  • Built an interactive electrical engineering simulator using Unity and WebGL, allowing technical students to perform virtual hands-on experiments.
  • Simulated realistic component behavior and circuit interactions to provide an engaging learning experience.
  • Developed custom Unity 3D tooling to accelerate game development workflows, improving productivity and dialogue system management.
UnityC#WebGLGame Development

TECHNICAL SKILLS

SIDE B

Languages

C#RustTypeScriptCJavaScriptDartPython

Frameworks

.NETUnity 3DUnity WebGLEF Core.NET CoreFlutterReactNode.jsNext.jsVue.js

Databases

MongoDBPostgreSQLOracleSQL Server

Cloud & DevOps

DockerAWS

EDUCATION & CERTIFICATIONS

CREDITS

Education

Game Design

Anhembi Morumbi University

Jan 2018 - Dec 2022

Procedural Generation, Spatial Optimization, Physics Engines, Performance Optimization, Artificial Intelligence, Unity/C#, Shaders, 2D/3D Game Development, Algorithms

Developed mobile games, optimizing performance, enhancing mobility for seniors, and using storytelling for immersive experiences.

Certifications

01

CS50: Introduction to Computer Science

Harvard

2023
02

CS50's Introduction to Artificial Intelligence with Python

Harvard

2023
03

Statistics

365 Data Science

2022
04

Foundations: Data Analysis

Coursera & Google

2022
05

Python Bootcamp

London App Brewery

2021
06

Web Development Bootcamp

London App Brewery

2021
07

Leadership, Ability to Learn, and Resilience

University Pontifícia Católica

2021